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<channel>
	<title>Blog of the Eremite &#187; Vanquish</title>
	<atom:link href="http://belzan.wordpress.com/tag/vanquish/feed/" rel="self" type="application/rss+xml" />
	<link>http://belzan.wordpress.com</link>
	<description>The Memoirs and Journal of Belzan Furu</description>
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		<title>Blog of the Eremite &#187; Vanquish</title>
		<link>http://belzan.wordpress.com</link>
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	<atom:link rel="search" type="application/opensearchdescription+xml" href="http://belzan.wordpress.com/osd.xml" title="Blog of the Eremite" />
		<item>
		<title>Update</title>
		<link>http://belzan.wordpress.com/2008/06/10/update/</link>
		<comments>http://belzan.wordpress.com/2008/06/10/update/#comments</comments>
		<pubDate>Tue, 10 Jun 2008 21:48:00 +0000</pubDate>
		<dc:creator>Belzan</dc:creator>
				<category><![CDATA[Guild Wars]]></category>
		<category><![CDATA[Vanquish]]></category>
		<category><![CDATA[dungeons]]></category>
		<category><![CDATA[titles]]></category>

		<guid isPermaLink="false">http://belzan.wordpress.com/?p=69</guid>
		<description><![CDATA[Updated my &#8220;About Me&#8221; page with the current progress on all of my titles.  This includes several completed dungeons in both NM and HM, at least 1 new vanquish in each campaign, and several more ranks in my reputation titles.
My next short term goal will be to complete my NM dungeon book by doing Rragar&#8217;s [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=belzan.wordpress.com&blog=2527080&post=69&subd=belzan&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>Updated my &#8220;About Me&#8221; page with the current progress on all of my titles.  This includes several completed dungeons in both NM and HM, at least 1 new vanquish in each campaign, and several more ranks in my reputation titles.</p>
<p>My next short term goal will be to complete my NM dungeon book by doing Rragar&#8217;s Menagerie and Catacombs of Kathandrax.  This way I&#8217;ll get my Vanguard title to near r8, but will be able to use my NM dungeon book to earn vanguard reputation (so it&#8217;s not a waste).  I&#8217;m pretty sure the other 3 reputation titles will take care of themselves by the time I finish all of the dungeons.  Only 21 (total) more dungeons to go!</p>
<p>Now, if only I could find a way to farm keys&#8230;..</p>
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		<slash:comments>1</slash:comments>
	
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			<media:title type="html">Belzan</media:title>
		</media:content>
	</item>
		<item>
		<title>Traveler&#8217;s Vale Vanquished</title>
		<link>http://belzan.wordpress.com/2008/05/13/travelers-vale-vanquished/</link>
		<comments>http://belzan.wordpress.com/2008/05/13/travelers-vale-vanquished/#comments</comments>
		<pubDate>Wed, 14 May 2008 02:22:47 +0000</pubDate>
		<dc:creator>Belzan</dc:creator>
				<category><![CDATA[Builds]]></category>
		<category><![CDATA[Vanquish]]></category>

		<guid isPermaLink="false">http://belzan.wordpress.com/?p=67</guid>
		<description><![CDATA[Not a major feat really, but I had some free time so I thought I&#8217;d spend it wisely.  I decided to whip out my Cryomancer build for this.  It needs some work, but the energy management is great.  I really need to get a 20/20 water item though to speed things up. [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=belzan.wordpress.com&blog=2527080&post=67&subd=belzan&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>Not a major feat really, but I had some free time so I thought I&#8217;d spend it wisely.  I decided to whip out my Cryomancer build for this.  It needs some work, but the energy management is great.  I really need to get a 20/20 water item though to speed things up.  Casting times killed me on this one.  Still, the snares worked well to slow down the dwarves.</p>
<p>Cryomancer &#8211; N/E</p>
<p>Max out Soul Reaping and Water Magic</p>
<p>I used high energy armor and a +20 energy staff</p>
<p>Glyph of Energy [E]<br />
Maelstrom<br />
Deep Freeze<br />
Ice Spikes<br />
Freezing Gust<br />
Glowing Ice<br />
Signet of Lost Souls<br />
Rez</p>
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			<media:title type="html">Belzan</media:title>
		</media:content>
	</item>
		<item>
		<title>Updates</title>
		<link>http://belzan.wordpress.com/2008/05/10/updates/</link>
		<comments>http://belzan.wordpress.com/2008/05/10/updates/#comments</comments>
		<pubDate>Sat, 10 May 2008 04:10:53 +0000</pubDate>
		<dc:creator>Belzan</dc:creator>
				<category><![CDATA[Announcements]]></category>
		<category><![CDATA[Chronicles]]></category>
		<category><![CDATA[Vanquish]]></category>
		<category><![CDATA[titles]]></category>

		<guid isPermaLink="false">http://belzan.wordpress.com/?p=66</guid>
		<description><![CDATA[Ok, a few updates.  I Vanquished the rest of GW:EN and finished mapping it as well.  I&#8217;ve bumped my second allegiance title over r8 (hard mode only from now on) and now I&#8217;m Not too Lazy.  Despite my previous post, I used the same SS PvE build I&#8217;ve been using for these [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=belzan.wordpress.com&blog=2527080&post=66&subd=belzan&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>Ok, a few updates.  I Vanquished the rest of GW:EN and finished mapping it as well.  I&#8217;ve bumped my second allegiance title over r8 (hard mode only from now on) and now I&#8217;m Not too Lazy.  Despite my previous post, I used the same SS PvE build I&#8217;ve been using for these 3 vanquished areas&#8230;. SS, EVSinSupp., PainInverter, Enf.Blood, WeakArm, Barbs, MoP, rez.  I wanted to do all 3 areas tonight so I went with simple.</p>
<p>Additionally, in unrelated news, I have stepped down as writer from GW Vault due to a RL busy schedule.  As such, I&#8217;ve opened up Chronicles here on my blog for everyone to read.  I&#8217;ll add to it when I can.</p>
<p>That&#8217;s about it for now.  Off to bed.</p>
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			<media:title type="html">Belzan</media:title>
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	</item>
		<item>
		<title>Vanquishing, Builds and Me</title>
		<link>http://belzan.wordpress.com/2008/03/22/vanquishing-builds-and-me/</link>
		<comments>http://belzan.wordpress.com/2008/03/22/vanquishing-builds-and-me/#comments</comments>
		<pubDate>Sat, 22 Mar 2008 04:14:43 +0000</pubDate>
		<dc:creator>Belzan</dc:creator>
				<category><![CDATA[Builds]]></category>
		<category><![CDATA[Guild Wars]]></category>
		<category><![CDATA[Vanquish]]></category>

		<guid isPermaLink="false">http://belzan.wordpress.com/?p=62</guid>
		<description><![CDATA[I have 100 areas left to vanquish across the world.  My mission, should I choose to accept it (and I do) is to vanquish each area with a different build.  Now, I don&#8217;t mean 1-2 skills changed different, I mean something completely different from what I used in the area before.  I [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=belzan.wordpress.com&blog=2527080&post=62&subd=belzan&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>I have 100 areas left to vanquish across the world.  My mission, should I choose to accept it (and I do) is to vanquish each area with a different build.  Now, I don&#8217;t mean 1-2 skills changed different, I mean something <em>completely </em>different from what I used in the area before.  I like the idea of &#8220;anything you can do I can do better&#8221; though, what I&#8217;ve found for me at least is it turns out to be &#8220;anything you can do I can do also.&#8221;  Realistically I won&#8217;t have a different build for <em>every</em> area because some of these areas involve caravaning, but you get the idea.  I&#8217;m looking forward to exploring my 4 Necro attributes further and playing around with my N/X options.  I gotta save up for some items though.</p>
<p>So, in the coming months as I successfully vanquish area after area, I&#8217;ll be posting the build I use.  I have to say, listing my vanquishing accomplishments was an idea shamelessly stolen from Kousei, but I wanted to challenge myself further and try some new angles to playing a Necro, because frankly, I&#8217;m sick and tired of Spiteful Spirit.</p>
<p>Below is a list of all of the areas I still need to vanquish.  If you&#8217;re in game, give me a whisper (Belzan Furu) if you want to tag along.  Don&#8217;t bother clicking below if you don&#8217;t care about what I need to vanquish though&#8230;you aren&#8217;t missing much.</p>
<p><span id="more-62"></span><span style="color:#0000ff;"><strong>EotN areas left to vanquish</strong></span></p>
<p>Alcazia Tangle<br />
Magus Stones<br />
Riven Earth</p>
<p><span style="color:#0000ff;"><strong>Elonian areas left to vanquish</strong></span></p>
<p><strong>Istan</strong><br />
Cliffs of Dohjok<br />
Fahranur, The First City<br />
Issnur Isles<br />
Lahtenda Bog<br />
Mehtani Keys<br />
Plains of Jarin<br />
Zehlon Reach</p>
<p><strong>Kourna</strong><br />
Arkjok Ward<br />
Bahdok Caverns<br />
Dejarin Estate<br />
The Floodplain of Mahnkelon<br />
Jahai Bluffs<br />
Marga Coast<br />
Sunward Marches<br />
Turai&#8217;s Procession</p>
<p><strong>Vabbi</strong><br />
Forum Highlands<br />
Garden of Seborhin<br />
The Hidden City of Ahdashim<br />
Holdings of Chokhin<br />
The Mirror of Lyss<br />
Resplendent Makuun<br />
Vehjin Mines<br />
Vehtendi Valley<br />
Wilderness of Bahdza<br />
Yatendi Canyons</p>
<p><strong>The Desolation</strong><br />
The Alkali Pan<br />
Crystal Overlook<br />
Joko&#8217;s Domain<br />
Poisoned Outcrops<br />
The Ruptured Heart<br />
The Shattered Ravines<br />
The Sulfurous Wastes<br />
<strong><br />
<span style="color:#0000ff;"> Canthan areas left to vanquish</span></strong></p>
<p><strong>Shing Jea Island</strong><br />
Haiju Lagoon<br />
Jaya Bluffs<br />
Kinya Province<br />
Minister Cho&#8217;s Estate<br />
Panjiang Peninsula<br />
Zen Daijun</p>
<p><strong>Kaineng City</strong><br />
Pongmei Valley<br />
Raisu Palace<br />
Shenzun Tunnels<br />
Sunjiang District<br />
Tahnnakai Temple<br />
Wajjun Bazaar<br />
Xaquang Skyway</p>
<p><strong>Echovald Forest</strong><br />
Arborstone<br />
Drazach Thicket<br />
The Eternal Grove<br />
Morostav Trail<br />
Mourning Veil Falls</p>
<p><strong>Jade Sea</strong><br />
Archipelagos<br />
Boreas Seabed<br />
Gyala Hatchery<br />
Maishang Hills<br />
Mount Qinkai<br />
Rhea&#8217;s Crater<br />
Silent Surf<br />
Unwaking Waters</p>
<p><span style="color:#0000ff;"><strong>Tyrian areas left to vanquish</strong></span></p>
<p><strong>Northern Shiverpeaks</strong><br />
Anvil Rock<br />
Deldrimor Bowl<br />
Iron Horse Mine<br />
Traveler&#8217;s Vale</p>
<p><strong>Kryta</strong><br />
The Black Curtain<br />
Cursed Lands<br />
Kessex Peak<br />
Nebo Terrace<br />
North Kryta Province<br />
Scoundrel&#8217;s Rise<br />
Stingray Strand<br />
Talmark Wilderness<br />
Tears of the Fallen<br />
Twin Serpent Lakes<br />
Watchtower Coast</p>
<p><strong>Maguuma Jungle</strong><br />
Ettin&#8217;s Back<br />
Mamnoon Lagoon<br />
Reed Bog<br />
Sage Lands<br />
Silverwood<br />
Tangle Root<br />
The Falls</p>
<p><strong>Crystal Desert</strong><br />
The Arid Sea<br />
Diviner&#8217;s Ascent<br />
Prophet&#8217;s Path<br />
Salt Flats<br />
The Scar<br />
Skyward Reach<br />
Vulture Drifts</p>
<p><strong>Southern Shiverpeaks</strong><br />
Dreadnought&#8217;s Drift<br />
Frozen Forest<br />
Grenth&#8217;s Footprint<br />
Ice Floe<br />
Icedome<br />
Lornar&#8217;s Pass<br />
Mineral Springs<br />
Snake Dance<br />
Spearhead Peak<br />
Talus Chute</p>
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			<media:title type="html">Belzan</media:title>
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		<title>SABway and Dwarfway</title>
		<link>http://belzan.wordpress.com/2008/02/11/sabway-and-dwarfway/</link>
		<comments>http://belzan.wordpress.com/2008/02/11/sabway-and-dwarfway/#comments</comments>
		<pubDate>Tue, 12 Feb 2008 01:41:56 +0000</pubDate>
		<dc:creator>Belzan</dc:creator>
				<category><![CDATA[Builds]]></category>
		<category><![CDATA[Guild Wars]]></category>
		<category><![CDATA[Vanquish]]></category>

		<guid isPermaLink="false">http://belzan.wordpress.com/?p=50</guid>
		<description><![CDATA[My current line up for Vanquishing is a variant of SABway (see link under &#8220;Sites of Interest.&#8221;  Since I am a Necro Primary, I cover the SS build and run the JaggedMM and WoR builds as well as a general mesmer interrupter.
But first! What are SABway and Dwarfway?
SABway is a 3 hero build consisting [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=belzan.wordpress.com&blog=2527080&post=50&subd=belzan&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>My current line up for Vanquishing is a variant of SABway (see link under &#8220;Sites of Interest.&#8221;  Since I am a Necro Primary, I cover the SS build and run the JaggedMM and WoR builds as well as a general mesmer interrupter.</p>
<p>But first! What are SABway and Dwarfway?</p>
<p><strong>SABway</strong> is a 3 hero build consisting of 3 Necroes.  The first Necro is a N/Rt that uses Weapon of Remedy, spot heals and partywide healing.  In addition, this Necro uses weapon skills which can&#8217;t be stripped.  The second Necro is a Minion Master with Jagged Bones and Death Nova for long lasting minions and spike damage from minion deaths.  In addition, the second Necro doubles as a general Prot Monk with Aegis and Protective Spirit.  The third Necro functions as a Spiteful Spirit curse Necro with some enchant removal.  The SS Necro can remove conditions for all within earshot and the WoR Necro removes conditions and hexes.</p>
<p><strong>Dwarfway</strong> is also a 3 hero build.  This build consists of 2 MMs and a Healing Monk.  This build shines due to the vast number of minions coupled with frequent spike damage from Death Novas (when minions die) and Putrid Bile/Explosions.  The Monk takes care of healing with quick cast times and strong/cheap heals, while removing conditions and hexes.  The Paragon secondaries provide defense (from the use of Command req shields) and allow for minions to move quickly and crit more frequently.<span id="more-50"></span></p>
<p>Rather than reprint SABway here, I&#8217;ll show you my variant.</p>
<p>Belzan SABway variant:</p>
<p class="MsoNormal"><strong>Player Necro</strong> (12+4 curses; 12+1 SR)</p>
<ul>
<li class="MsoNormal">Ebon      Vanguard Assassin Support</li>
<li class="MsoNormal">Spiteful Spirit</li>
<li class="MsoNormal">Enfeebling      Blood</li>
<li class="MsoNormal">Barbs</li>
<li class="MsoNormal">Mark      of Pain</li>
<li class="MsoNormal">Desecrate      Enchants</li>
<li class="MsoNormal">Defile      Enchants</li>
<li class="MsoNormal">Rez</li>
</ul>
<p>I use the Sin + Barbs to spike targets such as Monks or bosses.  He also serves as a distraction while my minions move into battle.  Barbs + Mark of Pain + minions = lots of bonus damage.  Minions focus on one target frequently which will quickly overwhelm the enemy monk (if it isn&#8217;t already dead).  SS, Mark of Pain and Desecrate/Defile Enchants all do nice AoE damage.  Enfeebling Blood is good for cutting down damage.  It is an AoE condition that weakens foes, which I frequently use when a melee foe makes his way to the backline.</p>
<p class="MsoNormal"><strong>Jagged MM Variant</strong> (12+4 death; 9+1 SR; 9 prot)</p>
<ul>
<li class="MsoNormal">Jagged      Bones</li>
<li class="MsoNormal">Death      Nova</li>
<li class="MsoNormal">Animate      Bone Minions</li>
<li class="MsoNormal">Animate      Bone Fiend/Extinguish/Remove Hex</li>
<li class="MsoNormal">Blood      of the Master</li>
<li class="MsoNormal">Prot      Spirit</li>
<li class="MsoNormal">Aegis</li>
<li class="MsoNormal">SoLS</li>
</ul>
<p>Based on an older version of SAB&#8217;s build, I use Extinguish for nice condition removal in condition heavy areas.  SAB&#8217;s current version has Remove Hex which is often more useful.  I like to use Bone Fiends for their range and attack rate, though they tend to clump together so I opt for other minions in areas heavy in Elementalist foes.  Energy isn&#8217;t an issue with SoLS.</p>
<p><strong>MoR Mes</strong> (12+3 FC; 9+2 dom; 9 insp; 3 heal)</p>
<ul>
<li class="MsoNormal">Mantra      of Recovery</li>
<li class="MsoNormal">Power      Return</li>
<li class="MsoNormal">Power      Spike</li>
<li class="MsoNormal">Cry of      Frustration</li>
<li class="MsoNormal">Power      Drain</li>
<li class="MsoNormal">Drain      Enchantment</li>
<li class="MsoNormal">Remove      Hex</li>
<li class="MsoNormal">Rez      Chant</li>
</ul>
<p>I like having interrupts in my group.  The Mesmer serves as a strong interrupt source and quick rez, as well as hex removal and foe enchant removal.  With a Fast Cast of 15 and an increased 33% recharge time on spells, this provides constant interrupt pressure on foes.  I tend to lock this hero on to a troublesome caster such as an Ele or Necro.</p>
<p>I generally run SAB&#8217;s WoR hero as is.  Why mess with success?</p>
<p>This build has been successful for me many times and it is essentially the same build I used to vanquish all of Ascalon in one sitting.</p>
<p>Now, Dwarfway works in theory.  I haven&#8217;t run this build yet (it was recommended by an ally Toffin the Dwarf) because I don&#8217;t have the hardware.  I&#8217;m told I should run it with a Caster Spear (+5 energy and +5 defense or +7 vs physical&#8230;I added a barbed mod for increased bleeding from minions) and a r9 Command Shield (+16 armor and &#8220;riddle of steel&#8221;inscription for +10 armor vs slashing) on all 3 heroes.  Slashing damage is one of the most common forms of non-elemental damage encountered.  Against a Warrior or Assassin, these heroes have between +21 to +33 armor.</p>
<p class="MsoNormal"><strong>Dwarf MM 1</strong> (12+4 death; 9+1 SR; 9 command; 3 blood)</p>
<ul>
<li class="MsoNormal">Jagged</li>
<li class="MsoNormal">Shambling</li>
<li class="MsoNormal">Bone Minions</li>
<li class="MsoNormal">Putrid      Explosion</li>
<li class="MsoNormal">Putrid      Bile</li>
<li class="MsoNormal">Dark      Bond</li>
<li class="MsoNormal">BotM</li>
<li class="MsoNormal">“Fall      Back”</li>
</ul>
<p>Ok, minions are self explanatory.  Putrid Explosion/Bile deal AoE damage for spikes (usually in the middle of the foes).  &#8220;Fall Back&#8221; is a speed buff for the party <em>and</em> the minions.  Pretty simple build really.  The downside of this build, in my opinion, is that it puts the hero into a hexer position by casting hexes on foes (making them a target).  The increased armor should offset this danger however.  Dark Bond helps by transferring damage to minions (thereby causing them to explode with Death Nova).</p>
<p class="MsoNormal"><strong>Dwarf MM 2</strong> (12+4 death; 9+1 SR; 9 command; 3 blood)</p>
<ul>
<li class="MsoNormal">Jagged</li>
<li class="MsoNormal">Shambling</li>
<li class="MsoNormal">Bone Minions</li>
<li class="MsoNormal">BotM</li>
<li class="MsoNormal">Death      Nova</li>
<li class="MsoNormal">Putrid      Bile</li>
<li class="MsoNormal">Dark      Bond</li>
<li class="MsoNormal">“Go      for the Eyes”</li>
</ul>
<p>Pretty much the same as above.  Death Nova and Putrid Bile provide AoE damage.  &#8220;Go for the Eyes&#8221; increases the crit rate of minions as well as party members.  More damage is always good.</p>
<p class="MsoNormal"><strong>Dwarf Monk</strong> (12+4 healing; 9+1 DF; 9 command)</p>
<ul>
<li class="MsoNormal">Dwayna’s      Kiss</li>
<li class="MsoNormal">Words      of Comfort</li>
<li class="MsoNormal">Word      of Healing</li>
<li class="MsoNormal">Healing      Ribbon</li>
<li class="MsoNormal">Cure      Hex</li>
<li class="MsoNormal">Healing      Touch</li>
<li class="MsoNormal">Holy      Haste</li>
<li class="MsoNormal">Rez      Chant</li>
</ul>
<p>Pretty straightforward really.  Lots of fast and cheap healing with hex and condition removal.  Enough said!</p>
<p>My third hero spot fluxuates.  I usually run myself as SS and include both the WoR and JagMM heroes.  From there I can add whatever is needed for the area.  Frequent additions include an interrupt Mesmer, a hybrid or full prot Monk, a solid tank/damage dealer (usually Dervish or Warrior), a spirit spammer (offensive or defensive), a N/R Beastmaster with Flesh Golem, an Icy Veins spike Necro (Death Magic&#8211;AoE damage upon foe&#8217;s death), and a Nuker.  Having the third slot open helps when using this build for Missions/Quests that require a specific hero.</p>
<p>Hope that helps!</p>
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		<title>Cap, Cap, Cap&#8230; all day long&#8230;.</title>
		<link>http://belzan.wordpress.com/2008/02/04/cap-cap-cap-all-day-long/</link>
		<comments>http://belzan.wordpress.com/2008/02/04/cap-cap-cap-all-day-long/#comments</comments>
		<pubDate>Mon, 04 Feb 2008 09:39:23 +0000</pubDate>
		<dc:creator>Belzan</dc:creator>
				<category><![CDATA[Guild Wars]]></category>
		<category><![CDATA[titles]]></category>
		<category><![CDATA[Vanquish]]></category>

		<guid isPermaLink="false">http://belzan.wordpress.com/?p=48</guid>
		<description><![CDATA[I have taken a nice chunk out of my skill capping title for Elona this week.  I am down to needing only 16 skills to get my title (the rest are in the Realm of Torment&#8211;save the worst for last).  Thanks to an agreement with a guildie, I have been able to purchase the last [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=belzan.wordpress.com&blog=2527080&post=48&subd=belzan&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>I have taken a nice chunk out of my skill capping title for Elona this week.  I am down to needing only 16 skills to get my title (the rest are in the Realm of Torment&#8211;save the worst for last).  Thanks to an agreement with a guildie, I have been able to purchase the last cap sigs I will need to finish out both Elona and Cantha (89 skills in total I believe).</p>
<p>I sadly did not get to take full advantage of the vanquishing weekend.  I <i>was</i> able to vanquish Dalada Uplands for a cool 3k xp and gold, but my goal of finishing off vanquishing all of Eye of the North (need Grothmar and 4 Asura areas) was not met this weekend.</p>
<p>In other news, I&#8217;ve learned of a vanquishing build from an ally that is comparable to Sabway.  His version involves 2 MM and a hybrid monk (I think).  I&#8217;ll post more about Sabway (including my usual variations) and Dwarfway (my name for the build suggested to me) in a future post.</p>
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